setWeaponDamage( <weapon name>, <dmg> )


Module: Weapons

Summary:

Set new damage to a weapon



Example:

setWeaponDamage(weaponName, dmg);



Required Args:

  • 1 : <weapon name>: (string) The weapon name for this weapon.
  • 2 : <dmg> New damage to set


Deprecated Args:

  • 1 : <id> Weapon id (available for backwards compatibility). You can get it with getLoadedWeapons()