setWeaponDamage( <weapon name>, <dmg> )
Module: Weapons
Summary:
Set new damage to a weapon
Example:
setWeaponDamage(weaponName, dmg);
Required Args:
1 : <weapon name>: (string) The weapon name for this weapon.
2 : <dmg> New damage to set
Deprecated Args:
1 : <id> Weapon id (available for backwards compatibility). You can get it with
getLoadedWeapons()