setWeaponFireTime( <weapon name>, <fire time> )
Module: Weapons
Summary:
Set new fire time to a weapon
Example:
fireTime = 100; setWeaponFireTime(weaponName, fireTime);
Required Args:
1 : <weapon name>: (string) The weapon name for this weapon.
2 : <fire time> New fire time to set in ms
Deprecated Args:
1 : <id> Weapon id (available for backwards compatibility). You can get it with
getLoadedWeapons()