SetWeaponClipAmmo( <weapon name>, <ammunition> )
Module: Player
Summary:
Set the weapon clip ammunition for the given weapon.
Call this on:
The player
Example:
level.player setweaponclipammo(1);
Required Args:
1 : <weapon name>: (sting) The weapon name for this weapon.
2 : <ammunition>: (integer) The amount of ammunition in the clip.