SetWeaponSlotWeapon( <weapon slot>, <weapon name> )
Module: Player
Summary:
Sets the weapon name for the given weapon slot.
Call this on:
The player
Example:
level.player setweaponslotweapon("primary", weapon);
Required Args:
1 : <weapon slot> Valid weaponslots are "primary" and "primaryb".
2 : <weapon name> The name of the weapon to use in this slot.